About Motn

The AI video canvas for teams that move fast

Start with an idea. Leave with the campaign. Motn runs the whole pipeline — brainstorm, AI images, video, motion design as real code, the final cut — as one connected workflow on a canvas your team shares. Built for creative design teams and performance marketing teams across consumer apps, gaming, e-commerce and content — dynamic branding, motion graphics with code, and Mo, the agent that builds it all for you.

The workflow

One AI workflow, idea to final cut.

Most AI tools do one step: a clip from a prompt, an image from a prompt. The work around it — the exploration, the titles, the cut, the resizes, the languages — still happens across four other tools and a handoff chain. Motn is the whole pipeline: every step is a node, and every node feeds the next.

Brainstorm in chat until an idea clicks. Generate images and open their controls — Motn reads the picture and lists what's adjustable; live edits are free, and value sets fan out into takes. Animate the winner. Add titles and interfaces with Gen Motion — live React code you iterate by asking, the thing no clip generator has. Cut it together with transitions and music, and export once.

Meet Mo

The agent that builds the campaign for you.

Mo is motn's built-in agent — a senior motion designer and performance-marketing director living in the corner of every canvas. Describe the campaign in plain language (“gen-z sneaker launch, three finals for Reels and Feed”) and Mo proposes creative directions, asks only the questions that actually change the plan, and shows you the full plan with an exact cost estimate. Approve it, and Mo builds the node graph live on the canvas — images, video, motion graphics as real code, format adaptations — and runs it end to end.

Mo is made for teams that need volume: performance marketers shipping creatives for Meta, Google, TikTok and app-store campaigns plan in briefs, not node graphs. Mo plans with a performance-video playbook — hooks, safe zones, UGC craft, duration math — reads your brand's website for its real colors and logo, reuses Library assets at zero cost, and keeps iterating in chat: “three more hooks”, “swap that to Kling”, “add an end card”.

Everything Mo makes is normal motn work — editable nodes, tunable controls, adaptable formats, savable workflows. And everyone gets Mo: on the free plan he knows the product inside out and answers your questions; on a paid plan he plans, builds and generates.

Every size, every language

One master, every platform.

Performance work isn't one video — it's a matrix. Feed, Story, Reels, app-store and playable placements, five markets. Because Motn's motion output is code, the master re-composes instead of cropping: layouts re-flow to each aspect with safe zones, images extend, videos reframe, and the copy translates per locale in one click.

This is the difference between shipping a video and shipping a campaign — for the teams buying installs for apps and games, running paid social for brands, or filling a content calendar in six languages.

Reuse

Workflows compound.

Single-output AI tools reset with every prompt. The Motn canvas accumulates: your brand kit, your winning takes, your saved flows. Select the pipeline that worked, save it as a workflow, and next week anyone on the team reruns it on new inputs — same structure, fresh assets, minutes not days.

The Library holds it all — assets, presets, workflows, one brand kit — shared with the team. What one person figures out becomes process everyone runs.

Who it's for

Made for teams that ship video weekly.

Every account is a team: seats are free, everyone draws from one shared balance of credits — and the Library, brand kit and workflows are shared too.

Creative teams

product launches · brand films · social · web

Product and brand videos without the handoff chain — brainstorm, generate, cut and export on one canvas the whole team shares.

Performance marketing

apps · games · DTC · paid social

Ad variants at scale: every hook, every placement, every language from one master. Controls and takes replace re-prompting; the format engine replaces the resize pass.

Gaming studios

UA creatives · store assets · live-ops events

Install ads and store creatives that match the game's brand — regenerated per campaign, localized per market, reusable per event.

Agencies

one workspace per client brand

Attach the brand kit once, save winning flows as workflows, and resell the process. Suspend or hand off accounts without losing the work.

The landscape

The only motion tool where AI output is editable, not baked.

The market does one thing well. Motn connects all of it.

motnAI video canvasesHiggsfield · Flora · WeavyJitterAfter EffectsCanvaFigma Motionopen beta
AI generates full scenes✓video + UI + typography◐◐✗◐◐
Output stays editable✓refine, never re-generate✗✓✓◐◐
Live collaboration✓one multiplayer canvas✗◐✗✓✓
Every size & language✓re-composed, never cropped◐◐✗◐◐
Revisions in seconds✓and free — it's code✗◐✗✓◐
Batch output at scale✓whole campaign → one zip◐◐◐✓✓
Brand enforced by construction✓palette, fonts, logo rules◐✗✗◐◐
✓ native◐ partial / different mechanism✗ not possible in-productEvery Motn claim maps to a shipped feature.
Questions

Frequently asked questions.

What is Motn?+

Motn is an AI video canvas for teams. You start with an idea, generate the images, animate the winner into video, add titles and interfaces as real motion code, and cut everything together on a timeline — one workflow, one canvas, shared by your whole team.

What is an AI workflow?+

A repeatable creative pipeline the AI executes with you: brainstorm → images → video → motion design → final cut. On Motn every step is a node you can adjust, fan out into takes, and wire into the next step — and the whole flow can be saved as a workflow your team reruns on next week's assets.

Do I need coding or design experience to use Motn?+

No. If you can describe what you want, you can ship video. The motion output is real code under the hood, but you edit it with plain language and visual controls — you never have to read it unless you want to.

How is Motn different from other AI video tools like Runway or Pika?+

Those tools give you one clip per prompt. Motn gives you the whole campaign pipeline: images with discoverable controls and takes, video, motion design as editable code, a timeline with transitions and music, localization, and a format engine that re-composes one master for every placement — all on one persistent canvas.

How is Motn different from After Effects or Premiere?+

They're timeline-first tools built for frame-by-frame editing by specialists. Motn is prompt-first: describe it, get it, iterate by asking. The timeline shows up where it belongs — at the final cut — and the motion output is live React code, not a render you can't reopen.

How does the team model work?+

Every account is a team. Invite anyone — seats are free — and everyone draws from one shared balance of credits. The Library, brand kit and saved workflows are shared too, so what one person figures out, the whole team can rerun.

What can I export from Motn?+

60fps MP4, standalone HTML, raw React components, and Framer components. Localized variants and every placement size export from the same master. Everything is watermark-free and commercially yours.

How do I get started?+

Sign up free and the tutorial project walks you through the whole workflow. Generating starts at $10 — the one-time Try pack gives you 1,500 credits and the full platform, no subscription needed.

Run your first workflow.

Sign up free — the tutorial walks you idea-to-cut. Try the whole platform for $10, no subscription. Every account is a team.